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<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>C///</title>
</head>
# frozen_string_literal: true

require_relative "../vendored_thor"

module Bundler
  module UI
    class Shell
      LEVELS = %w[silent error warn confirm info debug].freeze

      attr_writer :shell

      def initialize(options = {})
        Thor::Base.shell = options["no-color"] ? Thor::Shell::Basic : nil
        @shell = Thor::Base.shell.new
        @level = ENV["DEBUG"] ? "debug" : "info"
        @warning_history = []
      end

      def add_color(string, *color)
        @shell.set_color(string, *color)
      end

      def info(msg, newline = nil)
        tell_me(msg, nil, newline) if level("info")
      end

      def confirm(msg, newline = nil)
        tell_me(msg, :green, newline) if level("confirm")
      end

      def warn(msg, newline = nil)
        return unless level("warn")
        return if @warning_history.include? msg
        @warning_history << msg

        tell_err(msg, :yellow, newline)
      end

      def error(msg, newline = nil)
        return unless level("error")
        tell_err(msg, :red, newline)
      end

      def debug(msg, newline = nil)
        tell_me(msg, nil, newline) if debug?
      end

      def debug?
        level("debug")
      end

      def quiet?
        level("quiet")
      end

      def ask(msg)
        @shell.ask(msg)
      end

      def yes?(msg)
        @shell.yes?(msg)
      end

      def no?
        @shell.no?(msg)
      end

      def level=(level)
        raise ArgumentError unless LEVELS.include?(level.to_s)
        @level = level.to_s
      end

      def level(name = nil)
        return @level unless name
        unless index = LEVELS.index(name)
          rai