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Path: /opt/cloudlinux/venv/lib/python3.11/site-packages/chardet/

Viewing File: escprober.py

######################## BEGIN LICENSE BLOCK ########################
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is
# Netscape Communications Corporation.
# Portions created by the Initial Developer are Copyright (C) 1998
# the Initial Developer. All Rights Reserved.
#
# Contributor(s):
#   Mark Pilgrim - port to Python
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
# 02110-1301  USA
######################### END LICENSE BLOCK #########################

from typing import Optional, Union

from .charsetprober import CharSetProber
from .codingstatemachine import CodingStateMachine
from .enums import LanguageFilter, MachineState, ProbingState
from .escsm import (
    HZ_SM_MODEL,
    ISO2022CN_SM_MODEL,
    ISO2022JP_SM_MODEL,
    ISO2022KR_SM_MODEL,
)


class EscCharSetProber(CharSetProber):
    """
    This CharSetProber uses a "code scheme" approach for detecting encodings,
    whereby easily recognizable escape or shift sequences are relied on to
    identify these encodings.
    """

    def __init__(self, lang_filter: LanguageFilter = LanguageFilter.NONE) -> None:
        super().__init__(lang_filter=lang_filter)
        self.coding_sm = []
        if self.lang_filter & LanguageFilter.CHINESE_SIMPLIFIED:
            self.coding_sm.append(CodingStateMachine(HZ_SM_MODEL))
            self.coding_sm.append(CodingStateMachine(ISO2022CN_SM_MODEL))
        if self.lang_filter & LanguageFilter.JAPANESE:
            self.coding_sm.append(CodingStateMachine(ISO2022JP_SM_MODEL))
        if self.lang_filter & LanguageFilter.KOREAN:
            self.coding_sm.append(CodingStateMachine(ISO2022KR_SM_MODEL))
        self.active_sm_count = 0
        self._detected_charset: Optional[str] = None
        self._detected_language: Optional[str] = None
        self._state = ProbingState.DETECTING
        self.reset()

    def reset(self) -> None:
        super().reset()
        for coding_sm in self.coding_sm:
            coding_sm.active = True
            coding_sm.reset()
        self.active_sm_count = len(self.coding_sm)
        self._detected_charset = None
        self._detected_language = None

    @property
    def charset_name(self) -> Optional[str]:
        return self._detected_charset

    @property
    def language(self) -> Optional[str]:
        return self._detected_language

    def get_confidence(self) -> float:
        return 0.99 if self._detected_charset else 0.00

    def feed(self, byte_str: Union[bytes, bytearray]) -> ProbingState:
        for c in byte_str:
            for coding_sm in self.coding_sm:
                if not coding_sm.active:
                    continue
                coding_state = coding_sm.next_state(c)
                if coding_state == MachineState.ERROR:
                    coding_sm.active = False
                    self.active_sm_count -= 1
                    if self.active_sm_count <= 0:
                        self._state = ProbingState.NOT_ME
                        return self.state
                elif coding_state == MachineState.ITS_ME:
                    self._state = ProbingState.FOUND_IT
                    self._detected_charset = coding_sm.get_coding_state_machine()
                    self._detected_language = coding_sm.language
                    return self.state

        return self.state