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#--
# Author:: Adam Jacob (<adam@chef.io>)
# Author:: AJ Christensen (<aj@chef.io>)
# Copyright:: Copyright 2008-2016, Chef Software, Inc.
# License:: Apache License, Version 2.0
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#

require "chef/node/mixin/deep_merge_cache"
require "chef/node/mixin/immutablize_hash"
require "chef/node/mixin/state_tracking"
require "chef/node/immutable_collections"
require "chef/node/attribute_collections"
require "chef/decorator/unchain"
require "chef/mixin/deep_merge"
require "chef/log"

class Chef
  class Node

    # == Attribute
    # Attribute implements a nested key-value (Hash) and flat collection
    # (Array) data structure supporting multiple levels of precedence, such
    # that a given key may have multiple values internally, but will only
    # return the highest precedence value when reading.
    class Attribute < Mash

      include Immutablize
      # FIXME:  what is include Enumerable doing up here, when down below we delegate
      # most of the Enumerable/Hash things to the underlying merged ImmutableHash.  That
      # is, in fact, the correct, thing to do, while including Enumerable to try to create
      # a hash-like API gets lots of things wrong because of the difference between the
      # Hash `each do |key, value|` vs the Array-like `each do |value|` API that Enumerable
      # expects.  This include should probably be deleted?
      include Enumerable

      include Chef::Node::Mixin::DeepMergeCache
      include Chef::Node::Mixin::StateTracking
      include Chef::Node::Mixin::ImmutablizeHash

      # List of the component attribute hashes, in order of precedence, low to
      # high.
      COMPONENTS = [
        :@default,
        :@env_default,
        :@role_default,
        :@force_default,
        :@normal,
        :@override,
        :@role_override,
        :@env_override,
        :@force_override,
        :@automatic,
      ].freeze

      DEFAULT_COMPONENTS = [
        :@default,
        :@env_default,
        :@role_default,
        :@force_default,
      ]

      OVERRIDE_COMPONENTS = [
        :@override,
        :@role_override,
        :@env_override,
        :@force_override,
      ]

      [:all?,
       :any?,
       :assoc,
       :chunk,
       :collect,
       :collect_concat,
       :compare_by_identity,
       :compare_by_identity?,
       :count,
       :cycle,
       :detect,
       :drop,
       :drop_while,
       :each,
       :each_cons,
       :each_entry,
       :each_key,
       :each_pair,
       :each_slice,
       :each_value,
       :each_with_index,
       :each_with_object,
       :empty?,
       :entries,
       :except,
       :fetch,
       :find,
       :find_all,
       :find_index,
       :first,
       :flat_map,
       :flatten,
       :grep,
       :group_by,
       :has_value?,
       :include?,
       :index,
       :inject,
       :invert,
       :key,
       :keys,
       :length,
       :map,
       :max,
       :max_by,
       :merge,
       :min,
       :min_by,
       :minmax,
       :minmax_by,
       :none?,
       :one?,
       :partition,
       :rassoc,
       :reduce,
       :reject,
       :reverse_each,
       :select,
       :size,
       :slice_before,
       :sort,
       :sort_by,
       :store,
       :symbolize_keys,
       :take,
       :take_while,
       :to_a,
       :to_h,
       :to_hash,
       :to_set,
       :value?,
       :values,
       :values_at,
       :zip].each do |delegated_method|
         define_method(delegated_method) do |*args, &block|
           merged_attributes.send(delegated_method, *args, &block)
         end
       end

       # return the cookbook level default attribute component
      attr_reader :default

       # return the role level default attribute component
      attr_reader :role_default

       # return the environment level default attribute component
      attr_reader :env_default

       # return the force_default level attribute component
      attr_reader :force_default

       # return the "normal" level attribute component
      attr_reader :normal

       # return the cookbook level override attribute component
      attr_reader :override

       # return the role level override attribute component
      attr_reader :role_override

       # return the enviroment level override attribute component
      attr_reader :env_override

       # return the force override level attribute component
      attr_reader :force_override

       # return the automatic level attribute component
      attr_reader :automatic

      def initialize(normal, default, override, automatic, node = nil)
        @default        = VividMash.new(default, self, node, :default)
        @env_default    = VividMash.new({}, self, node, :env_default)
        @role_default   = VividMash.new({}, self, node, :role_default)
        @force_default  = VividMash.new({}, self, node, :force_default)

        @normal         = VividMash.new(normal, self, node, :normal)

        @override       = VividMash.new(override, self, node, :override)
        @role_override  = VividMash.new({}, self, node, :role_override)
        @env_override   = VividMash.new({}, self, node, :env_override)
        @force_override = VividMash.new({}, self, node, :force_override)

        @automatic      = VividMash.new(automatic, self, node, :automatic)

        super(nil, self, node, :merged)
      end

       # Debug what's going on with an attribute. +args+ is a path spec to the
       # attribute you're interested in. For example, to debug where the value
       # of `node[:network][:default_interface]` is coming from, use:
       #   debug_value(:network, :default_interface).
       # The return value is an Array of Arrays.  The Arrays
       # are pairs of `["precedence_level", value]`, where precedence level is
       # the component, such as role default, normal, etc. and value is the
       # attribute value set at that precedence level. If there is no value at
       # that precedence level, +value+ will be the symbol +:not_present+.
      def debug_value(*args)
        COMPONENTS.map do |component|
          ivar = instance_variable_get(component)
          value = args.inject(ivar) do |so_far, key|
            if so_far == :not_present
              :not_present
            elsif so_far.has_key?(key)
              so_far[key]
            else
              :not_present
            end
          end
          [component.to_s.sub(/^@/, ""), value]
        end
      end

       # Set the cookbook level default attribute component to +new_data+.
      def default=(new_data)
        reset
        @default = VividMash.new(new_data, self, __node__, :default)
      end

       # Set the role level default attribute component to +new_data+
      def role_default=(new_data)
        reset
        @role_default = VividMash.new(new_data, self, __node__, :role_default)
      end

       # Set the environment level default attribute component to +new_data+
      def env_default=(new_data)
        reset
        @env_default = VividMash.new(new_data, self, __node__, :env_default)
      end

       # Set the force_default (+default!+) level attributes to +new_data+
      def force_default=(new_data)
        reset
        @force_default = VividMash.new(new_data, self, __node__, :force_default)
      end

       # Set the normal level attribute component to +new_data+
      def normal=(new_data)
        reset
        @normal = VividMash.new(new_data, self, __node__, :normal)
      end

       # Set the cookbook level override attribute component to +new_data+
      def override=(new_data)
        reset
        @override = VividMash.new(new_data, self, __node__, :override)
      end

       # Set the role level override attribute component to +new_data+
      def role_override=(new_data)
        reset
        @role_override = VividMash.new(new_data, self, __node__, :role_override)
      end

       # Set the environment level override attribute component to +new_data+
      def env_override=(new_data)
        reset
        @env_override = VividMash.new(new_data, self, __node__, :env_override)
      end

      def force_override=(new_data)
        reset
        @force_override = VividMash.new(new_data, self, __node__, :force_override)
      end

      def automatic=(new_data)
        reset
        @automatic = VividMash.new(new_data, self, __node__, :automatic)
      end

       #
       # Deleting attributes
       #

       # clears attributes from all precedence levels
      def rm(*args)
        with_deep_merged_return_value(self, *args) do
          rm_default(*args)
          rm_normal(*args)
          rm_override(*args)
        end
      end

       # clears attributes from all default precedence levels
       #
       # similar to: force_default!['foo']['bar'].delete('baz')
       # - does not autovivify
       # - does not trainwreck if interior keys do not exist
      def rm_default(*args)
        with_deep_merged_return_value(combined_default, *args) do
          default.unlink(*args)
          role_default.unlink(*args)
          env_default.unlink(*args)
          force_default.unlink(*args)
        end
      end

       # clears attributes from normal precedence
       #
       # equivalent to: normal!['foo']['bar'].delete('baz')
       # - does not autovivify
       # - does not trainwreck if interior keys do not exist
      def rm_normal(*args)
        normal.unlink(*args)
      end

       # clears attributes from all override precedence levels
       #
       # equivalent to: force_override!['foo']['bar'].delete('baz')
       # - does not autovivify
       # - does not trainwreck if interior keys do not exist
      def rm_override(*args)
        with_deep_merged_return_value(combined_override, *args) do
          override.unlink(*args)
          role_override.unlink(*args)
          env_override.unlink(*args)
          force_override.unlink(*args)
        end
      end

      def with_deep_merged_return_value(obj, *path, last)
        hash = obj.read(*path)
        return nil unless hash.is_a?(Hash)
        ret = hash[last]
        yield
        ret
      end

      private :with_deep_merged_return_value

       #
       # Replacing attributes without merging
       #

       # sets default attributes without merging
       #
       # - this API autovivifies (and cannot trainwreck)
      def default!(*args)
        return Decorator::Unchain.new(self, :default!) unless args.length > 0
        write(:default, *args)
      end

       # sets normal attributes without merging
       #
       # - this API autovivifies (and cannot trainwreck)
      def normal!(*args)
        return Decorator::Unchain.new(self, :normal!) unless args.length > 0
        write(:normal, *args)
      end

       # sets override attributes without merging
       #
       # - this API autovivifies (and cannot trainwreck)
      def override!(*args)
        return Decorator::Unchain.new(self, :override!) unless args.length > 0
        write(:override, *args)
      end

       # clears from all default precedence levels and then sets force_default
       #
       # - this API autovivifies (and cannot trainwreck)
      def force_default!(*args)
        return Decorator::Unchain.new(self, :force_default!) unless args.length > 0
        value = args.pop
        rm_default(*args)
        write(:force_default, *args, value)
      end

       # clears from all override precedence levels and then sets force_override
      def force_override!(*args)
        return Decorator::Unchain.new(self, :force_override!) unless args.length > 0
        value = args.pop
        rm_override(*args)
        write(:force_override, *args, value)
      end

       #
       # Accessing merged attributes.
       #
       # Note that merged_attributes('foo', 'bar', 'baz') can be called to compute only the
       # deep merge of node['foo']['bar']['baz'], but in practice we currently always compute
       # all of node['foo'] even if the user only requires node['foo']['bar']['baz'].
       #

      def merged_attributes(*path)
        merge_all(path)
      end

      def combined_override(*path)
        immutablize(merge_overrides(path))
      end

      def combined_default(*path)
        immutablize(merge_defaults(path))
      end

      def normal_unless(*args)
        return Decorator::Unchain.new(self, :normal_unless) unless args.length > 0
        write(:normal, *args) if normal.read(*args[0...-1]).nil?
      end

      def default_unless(*args)
        return Decorator::Unchain.new(self, :default_unless) unless args.length > 0
        write(:default, *args) if default.read(*args[0...-1]).nil?
      end

      def override_unless(*args)
        return Decorator::Unchain.new(self, :override_unless) unless args.length > 0
        write(:override, *args) if override.read(*args[0...-1]).nil?
      end

      def set_unless(*args)
        Chef.deprecated(:attributes, "node.set_unless is deprecated and will be removed in Chef 14, please use node.default_unless/node.override_unless (or node.normal_unless if you really need persistence)")
        normal_unless(*args)
      end

      def has_key?(key)
        COMPONENTS.any? do |component_ivar|
          instance_variable_get(component_ivar).has_key?(key)
        end
      end
       # method-style access to attributes (has to come after the prepended ImmutablizeHash)

      def read(*path)
        merged_attributes.read(*path)
      end

      def read!(*path)
        merged_attributes.read!(*path)
      end

      def exist?(*path)
        merged_attributes.exist?(*path)
      end

      def write(level, *args, &block)
        send(level).write(*args, &block)
      end

      def write!(level, *args, &block)
        send(level).write!(*args, &block)
      end

      def unlink(level, *path)
        send(level).unlink(*path)
      end

      def unlink!(level, *path)
        send(level).unlink!(*path)
      end

      alias :attribute? :has_key?
      alias :member? :has_key?
      alias :include? :has_key?
      alias :key? :has_key?

      alias :each_attribute :each

      def method_missing(symbol, *args)
        if symbol == :to_ary
          merged_attributes.send(symbol, *args)
        elsif args.empty?
          Chef.deprecated(:attributes, %q{method access to node attributes (node.foo.bar) is deprecated and will be removed in Chef 13, please use bracket syntax (node["foo"]["bar"])})
          if key?(symbol)
            self[symbol]
          else
            raise NoMethodError, "Undefined method or attribute `#{symbol}' on `node'"
          end
        elsif symbol.to_s =~ /=$/
          Chef.deprecated(:attributes, %q{method setting of node attributes (node.foo="bar") is deprecated and will be removed in Chef 13, please use bracket syntax (node["foo"]="bar")})
          key_to_set = symbol.to_s[/^(.+)=$/, 1]
          self[key_to_set] = (args.length == 1 ? args[0] : args)
        else
          raise NoMethodError, "Undefined node attribute or method `#{symbol}' on `node'"
        end
      end

      def to_s
        merged_attributes.to_s
      end

      def inspect
        "#<#{self.class} " << (COMPONENTS + [:@merged_attributes, :@properties]).map do |iv|
          "#{iv}=#{instance_variable_get(iv).inspect}"
        end.join(", ") << ">"
      end

      private

       # Helper method for merge_all/merge_defaults/merge_overrides.
       #
       # apply_path(thing, [ "foo", "bar", "baz" ]) = thing["foo"]["bar"]["baz"]
       #
       # The path value can be nil in which case the whole component is returned.
       #
       # It returns nil (does not raise an exception) if it walks off the end of an Mash/Hash/Array, it does not
       # raise any TypeError if it attempts to apply a hash key to an Integer/String/TrueClass, and just returns
       # nil in that case.
       #
      def apply_path(component, path)
        path ||= []
        path.inject(component) do |val, path_arg|
          if val.respond_to?(:[])
            # Have an Array-like or Hash-like thing
            if !val.respond_to?(:has_key?)
              # Have an Array-like thing
              val[path_arg]
            elsif val.has_key?(path_arg)
              # Hash-like thing (must check has_key? first to protect against Autovivification)
              val[path_arg]
            else
              nil
            end
          else
            nil
          end
        end
      end

       # For elements like Fixnums, true, nil...
      def safe_dup(e)
        e.dup
      rescue TypeError
        e
      end

       # Deep merge all attribute levels using hash-only merging between different precidence
       # levels (so override arrays completely replace arrays set at any default level).
       #
       # The path allows for selectively deep-merging a subtree of the node object.
       #
       # @param path [Array] Array of args to method chain to descend into the node object
       # @return [attr] Deep Merged values (may be VividMash, Hash, Array, etc) from the node object
      def merge_all(path)
        components = [
          merge_defaults(path),
          apply_path(@normal, path),
          merge_overrides(path),
          apply_path(@automatic, path),
        ]

        ret = components.inject(NIL) do |merged, component|
          hash_only_merge!(merged, component)
        end
        ret == NIL ? nil : ret
      end

       # Deep merge the default attribute levels with array merging.
       #
       # The path allows for selectively deep-merging a subtree of the node object.
       #
       # @param path [Array] Array of args to method chain to descend into the node object
       # @return [attr] Deep Merged values (may be VividMash, Hash, Array, etc) from the node object
      def merge_defaults(path)
        ret = DEFAULT_COMPONENTS.inject(NIL) do |merged, component_ivar|
          component_value = apply_path(instance_variable_get(component_ivar), path)
          deep_merge!(merged, component_value)
        end
        ret == NIL ? nil : ret
      end

       # Deep merge the override attribute levels with array merging.
       #
       # The path allows for selectively deep-merging a subtree of the node object.
       #
       # @param path [Array] Array of args to method chain to descend into the node object
       # @return [attr] Deep Merged values (may be VividMash, Hash, Array, etc) from the node object
      def merge_overrides(path)
        ret = OVERRIDE_COMPONENTS.inject(NIL) do |merged, component_ivar|
          component_value = apply_path(instance_variable_get(component_ivar), path)
          deep_merge!(merged, component_value)
        end
        ret == NIL ? nil : ret
      end

       # needed for __path__
      def convert_key(key)
        key.kind_of?(Symbol) ? key.to_s : key
      end

      NIL = Object.new

      # @api private
      def deep_merge!(merge_onto, merge_with)
        # If there are two Hashes, recursively merge.
        if merge_onto.kind_of?(Hash) && merge_with.kind_of?(Hash)
          merge_with.each do |key, merge_with_value|
            value =
              if merge_onto.has_key?(key)
                deep_merge!(safe_dup(merge_onto[key]), merge_with_value)
              else
                merge_with_value
              end

            # internal_set bypasses converting keys, does convert values and allows writing to immutable mashes
            merge_onto.internal_set(key, value)
          end
          merge_onto

        elsif merge_onto.kind_of?(Array) && merge_with.kind_of?(Array)
          merge_onto |= merge_with

        # If merge_with is nil, don't replace merge_onto
        elsif merge_with.nil?
          merge_onto

        # In all other cases, replace merge_onto with merge_with
        else
          if merge_with.kind_of?(Hash)
            Chef::Node::VividMash.new(merge_with)
          elsif merge_with.kind_of?(Array)
            Chef::Node::AttrArray.new(merge_with)
          else
            merge_with
          end
        end
      end

      # @api private
      def hash_only_merge!(merge_onto, merge_with)
        # If there are two Hashes, recursively merge.
        if merge_onto.kind_of?(Hash) && merge_with.kind_of?(Hash)
          merge_with.each do |key, merge_with_value|
            value =
              if merge_onto.has_key?(key)
                hash_only_merge!(safe_dup(merge_onto[key]), merge_with_value)
              else
                merge_with_value
              end

            # internal_set bypasses converting keys, does convert values and allows writing to immutable mashes
            merge_onto.internal_set(key, value)
          end
          merge_onto

        # If merge_with is nil, don't replace merge_onto
        elsif merge_with.nil?
          merge_onto

        # In all other cases, replace merge_onto with merge_with
        else
          if merge_with.kind_of?(Hash)
            Chef::Node::ImmutableMash.new(merge_with)
          elsif merge_with.kind_of?(Array)
            Chef::Node::ImmutableArray.new(merge_with)
          else
            merge_with
          end
        end
      end
    end
  end
end